DnD Campaign

Last time, our heroes had encountered a scaly egg-laying thing, and were completely in the dark about the Imaskari. Since we didn’t manage to play today, I decided that I’d blog what’s gone on so far.

Wow, reading over the last DnD post, I’m sort of overwhelmed about where to begin. I’m sure that I’ll leave out a lot that has been lost to the annals of our all-too-infrequent playing sessions. Long story short:
Newt is a time mage, educated by the Imaskari, and has been for several decades, even though she’s still a little girl aboveground (time mages just LOVE being difficult like that.)
Drizzst has pulled a Gul Dukat, but in a good way.
JayBob the Sorceror has a few more tricks up his sleeve.
Rudin learned some thiefly abilities, and continues to be socially inept in EVERY situation.
The party is in Imaskar, and their lust for power and money just might save the world.

One Response to “DnD Campaign”

  1. On October 10th, 2004 at 20:38:02, Schlueterica Said:

    Wrap UpIn Part 2 of this story, you learned about the history of the Drow, Imaskari, and the magic suit named “Antorak”. We wrapped up the campaign last week, so I thought I’d write up a post on how it ended.

    In short,

    Drizst is the king of the drowJay…

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